|
Post by lavablaze on Dec 23, 2011 14:44:35 GMT -5
Beautiful Trees Hammy! <3
|
|
|
Post by Deer pelts hate me on Dec 27, 2011 20:19:56 GMT -5
Dude I dunno how how to get the peer pelts working and I'm ready to pull my hair out. Dx Help me pleasith? I put the files in where they go but I dunno how to change the materials or what to do with the username_pelt ~fails~
|
|
|
Post by Hamilton Hocks on Dec 28, 2011 12:21:11 GMT -5
Those are if you desire custom pelts. Change any instance of 'username' to your username so it won't overwrite anything. Then color the 'username'_pelt image to your desired custom color and save the file. As long as there are no spelling errors, it should work pretty near instant. just load up the pelt.mesh in the object maker and change the material to the custom one.
|
|
|
Post by Anonymous on Jan 2, 2012 15:42:08 GMT -5
When I go to object maker and put in the mesh and material, the object is white... WHY?! XD
|
|
|
Post by Hamilton Hocks on Jan 2, 2012 16:23:55 GMT -5
Some meshes use materials form the game. Load the mesh, select it, then load the material.
All the files must be placed in "my_objects" folder. They cannot be inside another folder. This includes the mesh, the materials, and the textures. A mesh that loads white when it isn't supposed to, is a mesh that can't find it's material code.
|
|
|
Post by BluesEyes on Jan 3, 2012 15:07:41 GMT -5
Hiya there! Just wanted to inform you that some of the meshes aren't loading properly in the object maker. Its pretty much all the dens that aren't loading, nor is the rock crop. Very very cool meshes. Im got the rest to work, like the seaweed and cattails, but just none of the dens. I tried them all the same way, not sure what's up. Maybe I did something wrong? I doubt it, like I said, I got other meshes of yours working the same exact way. All the needed files under My_Objects, typed them up exactly, ect. Other then that problem, I LOVE the meshes, amazing work!
|
|
|
Post by Hamilton Hocks on Jan 4, 2012 11:13:04 GMT -5
The tree-root den still doesn't have the texture file included to the download, so it won't load properly. It's a known issue, and giving it a texture from the game will work just as good (in some cases, better).
The rock-crop was my first attempt at setting something to load from the games files automatically. So it will always come up with no texture until you assign a texture to it from the game.
The other dens should work just fine. If double checking the files yields nothing, try setting a game texture to it.
|
|
|
Post by flippingawesome on Jan 8, 2012 11:40:02 GMT -5
I keep having issues with texturing RockCrop.mesh - I don't know where to put 'RockMat1' because it has no material, and I don't know if I can apply an existing material to it, or...
|
|
|
Post by Hamilton Hocks on Jan 8, 2012 12:34:20 GMT -5
first, load the object into object maker. it will be basewhite for it's material. second, with the object highlighted, change the material from basewhite to "rockMat1". click anywhere to update or just hit the "update mesh" button.
|
|
|
Post by SmilingSin on Jan 13, 2012 11:43:28 GMT -5
[glow=white,2,300]Awesome Meshes hammy [/glow] Yes, they are quite amazing. I'm still trying to figure out how to rig the Low-Poly Waterfall to not be BaseWhite. -.-
|
|
|
Post by Hamilton Hocks on Jan 13, 2012 12:55:57 GMT -5
select it and change the material from 'basewhite' to 'WaterfallMat". capitalization is key~
|
|
|
Post by Diet Coke Junkie on Jan 14, 2012 13:29:39 GMT -5
This may seem really needy, but do you think that you could make all of your meshes into one group? It'll be a bit easier so people don't have to download all of them then take forever getting them all into Feral-Heart.
~Diet Coke
|
|
|
Post by Hamilton Hocks on Jan 15, 2012 14:09:18 GMT -5
Compressing all the objects into one download would create a download so massively huge that most players would take hours to download it.
I've tried the object group file before. It didn't solve anything and needed an update to it in under a month. I have enough things to worry about than if one file is up-to-date.
Also: a little hard work on the consumer end hasn't killed anyone yet. I doubt it ever will.
|
|
|
Post by TobyMax18 on Jan 16, 2012 11:26:06 GMT -5
Hammy, I swear that your meshes are THE BEST! I have not seen meshes that amazing! They rock!
~Toby+Max18
|
|
|
Post by Casey on Jan 28, 2012 9:29:33 GMT -5
Ummmm why are the cacti meshes showing up BaseWhite? I have tried everything to get the Mat for cacti but it just wont show up... what do you type into the Material bar thingy for the cacti Mat? plz help! i'm so confused!
|
|
|
Post by Hamilton Hocks on Jan 29, 2012 12:57:25 GMT -5
The cacti have a material all their own and should load it without issue if the files are placed correctly. the mesh, material, and png file should all be placed into your 'my_objects" folder.
If there is no issue there, opening the material file will give you the mat-name to type in for the cacti materials in object maker.
|
|
|
Post by lavablaze on Feb 4, 2012 21:54:43 GMT -5
Edit:: Nevermind about the images...sorry to post this here but are you able to see your messages?
|
|
|
Post by KatseruraTsukino on Feb 8, 2012 1:55:08 GMT -5
Lovely meshes Ham~ There's a map I wish to make for my friends, thought I can't figure out how to make hills, rivers, etc. With your approval, I'd love to use some of your meshes.
|
|
|
Post by ace13 on Feb 25, 2012 4:36:56 GMT -5
Hammy you need to make a tree like the oak tree in FH but with a flat sarface up the top so I can make a bird tree. Also it should have a hole in the middle of it for the birds to hang out in. PLEASE I really need this.
|
|
|
Post by warriorcatrule on Feb 25, 2012 23:02:56 GMT -5
wow! i'm going to download it but i won't claim your cool meshes as my own. i promise.
|
|